profile

Songweaver's Tale

In the mist‑cloaked valleys of Aoden, arts have faded, libraries lie empty, and people have forgotten the beauty and wonder of their culture and history. Aileen, Baldwin, and Gregor were chosen by Loving Father to restore what has been lost.

Saga & Song

Role‑Playing in the World of Aoden

For decades the Chroniclers have traveled the realm, sparking a renaissance of art, literature, and culture in honor of the Loving Father. Their legends now form the backdrop for Saga & Song, a brand‑new tabletop RPG that lets players become the next generation of heroes who protect and expand that cultural rebirth.


What Is Saga & Song?

  • Setting: The game takes place in Aoden, the richly detailed fantasy world introduced in the Songweaver’s Tale novels. From bustling market towns to forgotten ruins, every location pulses with history, music, and the ever‑present influence of the Loving Father.
  • Core Mechanic: A streamlined d6 pool system keeps play fast and cinematic. Players roll a pool of six‑sided dice, counting successes to resolve actions. The mechanic emphasizes narrative momentum while still rewarding tactical choices.
  • Armor as Mitigation: Instead of merely avoiding hits, armor reduces incoming damage. Every piece of gear has a tangible impact on survivability, encouraging thoughtful equipment choices and fostering a sense of progression.
  • Dynamic Counter‑Magic: Skilled spellcasters can react to enemy magic with a suite of counter‑spellscessation (halt a spell mid‑cast), spell‑stealing (absorb its energy), redirection (turn it against its caster), and effect poisoning (twist the outcome). These options give magic users agency beyond simple offense.
  • Narrative Focus: Whether defending a hidden library, negotiating with rival factions, or performing a grand concert to rally a town, players shape the destiny of Aoden’s cultural guardianship. There is a crossover with the rule system between our realm and theirs. Every rulebook that you hold as a player exists as a tool of survival withing the realm of Aoden. You hold rules to a game. They hold the key to their survival.

Core Rulebooks

The Player’s Guide – A Hero’s Welcome

Written by Scarborn, a veteran Chronicler

Adventurers own a personal copy of A Hero’s Welcome, a tome that exists within Aoden itself. This in‑world handbook serves three purposes:

  1. Survival Manual: Practical advice on navigating dangerous locales, dealing with hostile creatures, and managing resources during long journeys.
  2. Cultural Companion: Lore entries, poems, and sketches that deepen the player’s connection to Aoden’s artistic renaissance.
  3. Narrative Anchor: The guide is referenced throughout the campaign; NPCs may quote its passages, and quests often revolve around recovering lost chapters or adding new entries.

Secrets of Storytelling – The Game Master’s Guide

Authored by Lady Songweaver, Keeper of Tales in Aoden

Lady Songweaver’s masterful guide equips GMs with everything they need to weave the rich tapestry of Aoden’s renaissance. Inside you’ll find:

  • World‑building tools for expanding the lore of the Chroniclers and the Loving Father’s influence.
  • Plot seeds that tie directly into the major arcs of Songweaver’s Tale, allowing seamless integration of novel events into your campaign.
  • Narrative techniques for balancing epic heroics with intimate, artistic moments—perfect for a setting that celebrates culture as much as combat.
  • Advice on pacing the rise, peak, and eventual retirement of the Chroniclers, mirroring the novel’s life‑cycle structure.
  • Optional rules for staging performances, commissioning artworks, and managing patronage networks that affect the realm’s morale and resources.

Imperial Bestiarium Vol. 1 – Creatures of Chancelmir

Compiled by Greywalker, Field Naturalist of the Imperial Survey

Greywalker’s field journal brings the wilds of Chancelmir and its surrounding territories to life. This bestiary includes:

  • Stat blocks for iconic beasts such as the Stone‑Scale Basilisk, Night Sylph, and Ash‑Wrought Golem, each with unique abilities that reflect the region’s ecology.
  • Ecological notes describing habitats, behaviors, and cultural significance—many of these creatures inspire songs and legends recorded by the Chroniclers.
  • Encounter ideas that integrate the bestiary into story hooks: protecting a sacred grove from a rampaging wyvern, bargaining with a council of secretive Yv'Nai, or hunting a phantom pack that haunts the misty marshes.
  • Illustrations (described in text) that capture the eerie beauty of Chancelmir’s fauna, helping players visualize the world’s wonder and danger.

Why Play Saga & Song?

  • Immersive Worldbuilding: Dive into a fully realized setting already beloved by readers of Songweaver’s Tale.
  • Accessible Yet Deep: The d6 pool is easy for newcomers, while the counter‑magic system offers strategic depth for veterans.
  • Story‑Driven Gameplay: Every session contributes to a larger narrative about art, sacrifice, and the glory of the Loving Father.
  • Community‑First Development: The creators are actively seeking player feedback, playtesters, and storytellers to refine the game before launch.

Join the Journey

The world of Aoden is expanding, and we want you to be part of it from the very beginning. By signing up for our mailing list, you’ll receive:

  • Exclusive sneak peeks of lore, artwork, and rule excerpts—including early looks at A Hero’s Welcome, Secrets of Storytelling, and the Imperial Bestiarium.
  • Early‑access invitations to playtesting sessions.
  • Special offers and discounts for backers.
  • Behind‑the‑scenes updates on development milestones and release dates.

Stay informed, stay inspired—be among the first to experience Saga & Song.

🔗 Sign up now: https://songweaverstale.com

Together, let’s write the next chapter of Aoden’s history. The Chroniclers captured their story; now it’s your turn to continue the saga. 🎲✨